Author: Dr.Hunter / Fix model and sprites BIGs
Version: 1.0
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// Weapon settings #define WEAPON_NAME "weapon_buffm4" #define WEAPON_SLOT 4 #define WEAPON_POSITION 5 #define WEAPON_PRIMARY_AMMO ".75" #define WEAPON_PRIMARY_AMMO_MAX 125 #define WEAPON_SECONDARY_AMMO "" #define WEAPON_SECONDARY_AMMO_MAX -1 #define WEAPON_MAX_CLIP 40 #define WEAPON_DEFAULT_AMMO 40 #define WEAPON_FLAGS 0 #define WEAPON_WEIGHT 15 #define WEAPON_DAMAGE 45.0 // Hud #define WEAPON_HUD_TXT "sprites/weapon_buffm4.txt" #define WEAPON_HUD_TXT_2 "sprites/weapon_buffm4_scp.txt" #define WEAPON_HUD_SPR "sprites/wpn/640hud132.spr" #define WEAPON_HUD_SPR2 "sprites/wpn/640hud7.spr" #define WEAPON_HUD_SPR_2 "sprites/wpn/crosshairs.spr" // Models #define MODEL_WORLD "models/w_buffm4.mdl" #define MODEL_VIEW "models/v_buffm4.mdl" #define MODEL_PLAYER "models/p_buffm4.mdl" // Sounds #define SOUND_SHOOT "weapons/m4a1buff-1.wav" #define SOUND_SHOOT_SPECIAL "weapons/m4a1buff-2.wav" #define SOUND_RELOAD1 "weapons/m4a1buff_clipin1.wav" #define SOUND_RELOAD2 "weapons/m4a1buff_clipin2.wav" #define SOUND_RELOAD3 "weapons/m4a1buff_clipout.wav" #define SOUND_IDLE "weapons/m4a1buff_idle.wav" // Animation #define ANIM_EXTENSION "mp5" |
не хватает sprites
Каких и именно?
У меня всего хватало на сервере.